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Sony does have a job to do what it can to ensure content is age-appropriate, he acknowledged. And I think we cater for that." Ryan went on to say that Sony's role as a platform-holder is to give developers a platform to showcase their games-whatever they might be. "And there's that market for those people who like that sort of game.
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A trailer is a pitch to its audience of what to expect from the full game. That information never comes, however, and all we’re left with is residual nausea. It’s not clear why we’re watching two people be tortured, but we’re asked to take in the extreme violence under the assumption that we’ll be rewarded with more information for doing so.
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Either way, I’d argue that The Last of Us is a series that deserves much better than fitting into the commonly held public misconception that video games are just violent for the sake of violence, and this trailer only feeds into the mainstream media's narrative. It seems like the marketing team either thought this trailer would whet the appetites of bloodthirsty fans, or they released it to generate controversy. The Last of Us Part 2's Trailer Misses the Point “It’s safe to say that everybody already knows it’s a brutally violent game, and that’s fine, but the trailer presents it as nothing more than that, which only sells the franchise short.This isn't a "mature" trailer, but rather one that's selling sadism for shock value.” They're thinking about the brutality of the girl's elbow being pummelled, or the young woman hanging from a noose with a knife caressed along her abdomen. No one is sitting watching that scene thinking about its atmosphere, its characterisation, or the glimpses it offers of the sequel's story - if they are, it's clearly not Naughty Dog's intent. Taken out of the context of its story, the scene is little more than a voyeuristic camera pointed at viscera it's a Live Leak video of someone getting hit by a train, or a blurry photo passed around a college a decade ago. The Last of Us Part 2 and Why Video Game Violence Shouldn’t Be Associated with Maturity “The Last of Us Part 2's trailer isn't evidence of the game's depth nor its maturity.What does the trailer gain from showing us every second of Yara’s attack, though? Or by lingering on the hammer stuck in her attacker’s head, blood oozing out of the side? Would this presumably pivotal moment in Yara’s story have been less powerful for the player if the camera focused elsewhere when the hammer caved in her arm? Would we have felt less compassion for Yara if we hadn’t seen the terror and pain on her face as that hammer came down again and again? Sometimes just because you can do something doesn’t mean you should.
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And with the popularity of extremely grim and violent TV shows like Game of Thrones and The Walking Dead, perhaps the tiresome violence in this The Last of Us Part II trailer won’t dissuade too many from playing the game.


When the Violence Gets Too Real: That Last of Us Part II Trailer “Naughty Dog obviously finds it important to portray the horrible state of this fictional apocalypse as starkly and plainly as possible.
